AI Insights · Timothy · April 2022
Top 5 Otome Games in Europe - Q1 2022 Performance
Discover the performance trends of the top 5 Otome games on a unified platform in Europe during the first quarter of 2022.
The first quarter of 2022 saw notable trends in the performance of the top 5 Otome games in Europe. Here’s a detailed look at their performance metrics, including weekly downloads, revenue, and active users.
Love Story® My Romance Fantasy experienced a gradual decline in weekly revenue, starting at approximately $8.7K at the beginning of January and ending at around $5.3K by the end of March. Weekly downloads followed a similar trend, beginning the quarter with roughly 39.9K downloads and decreasing to about 21.9K. The app saw a drop in weekly active users from 67.2K to 44.1K over the same period.
ChatLinx Otome Text Story Game started the quarter with modest weekly revenue of $784, which eventually dropped to $326 by the end of March. Weekly downloads peaked at 24.5K in late January before declining to approximately 10.9K. Weekly active users also saw a decrease from 21.1K to 12.8K.
Dangerous Fellows - otome game showed a relatively stable revenue trend, starting at $1.4K and ending at around $1K. Weekly downloads fluctuated, peaking at 15.9K at the end of February, but closing the quarter at about 10.4K. The app's weekly active users remained fairly consistent, averaging between 30K and 37K throughout the quarter.
BloodKiss : Vampire romance had a stable revenue range, hovering between $1.2K and $2K. Weekly downloads varied, peaking at 14.5K in mid-January and ending at about 10.1K. Weekly active users showed a steady increase from 13.5K to 19.5K by the end of March.
Obey Me! - Anime Otome Sim - stood out with higher revenue figures, starting at $58.8K and ending the quarter at $19.5K. Weekly downloads decreased from 10.7K to 5.8K, while weekly active users saw a slight decline from 68.6K to 58.4K.
These insights come from Sensor Tower. For more detailed data and further insights, visit Sensor Tower.